
For an event running from February 21 to March 2, 2024, I developed and deployed a Palworld game server on an AWS EC2 instance using Docker. I configured the server environment to ensure scalability and reliability, containerizing the application for efficient deployment.
To automate server maintenance, I wrote shell scripts that handled auto-reboots, regular backups, and engine compilation.I also integrated Discord webhooks to provide real-time notifications on server status and updates, enhancing communication with the team. This project allowed me to leverage cloud infrastructure and automation tools to deliver a robust gaming experience.